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 Post subject: Unit Texture Overhauls/Improvements
PostPosted: Mon Mar 08, 2010 4:08 pm 
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Done after a ~30 minute overhaul.


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 Post subject: Re: [UNIT] Ger StuG III retexture [DONE]
PostPosted: Mon Mar 08, 2010 5:58 pm 
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dude i wish i had your painting skilZ =)


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 Post subject: Panther texture improvement.
PostPosted: Tue Mar 09, 2010 12:03 am 
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Before and After.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 09, 2010 12:30 am 
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BA-64 (top is new, bottom is old)


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 09, 2010 3:16 am 
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Tiger.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 09, 2010 3:29 pm 
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Tiger II


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 09, 2010 5:26 pm 
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i just see little differences on the tiger II but isee on the other models what you done.

looks awesome they now look more real, cool =)


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 09, 2010 6:49 pm 
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the Tiger II texture is one of the latest so it didn't need as much improvement.

I really like the difference in the Tiger I though.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 09, 2010 7:57 pm 
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yeah, Tiger I looks dramatically better. nice stuff spiked.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Wed Mar 10, 2010 9:40 am 
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yes really good work never saw that cool textures except in pro-games...(bfbc2...etc...)


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Thu Mar 18, 2010 2:26 am 
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Daimler Armoured Car


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Thu Mar 18, 2010 5:18 am 
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:o AWESOME :shock:


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Sat Mar 20, 2010 11:05 pm 
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Cromwell. This was an insanely shitty texture and uvmap, had to fix both.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Sun Mar 21, 2010 7:16 am 
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looks cool, gj spike


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Sun Mar 21, 2010 6:05 pm 
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Cromwell Mk VI


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Sun Mar 21, 2010 6:25 pm 
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Added star to help differentiate from regular Cromwell


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Mon Mar 22, 2010 7:37 am 
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Okay but didnt they deletet the Star from the hull during the war?
Same like Germans had the problem with the White cross in the first years of war? Or did they just delete the cycle around the star?

Anyways cool texture.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Mon Mar 22, 2010 9:07 am 
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The white star was for aerial recognition and was adopted by the British for Normandy and beyond, having been the standard US emblem throughout.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Mon Mar 22, 2010 5:24 pm 
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before, they had a series of really boring square and circle outlines.


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 23, 2010 2:47 am 
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IS-2


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 Post subject: Re: Unit Texture Overhauls/Improvements
PostPosted: Tue Mar 30, 2010 2:06 pm 
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Can you reupload the Finnish revised texture, at the right size?


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