Spring:1944 Scenario Editor

Missions, multiplayer scenarios, AIs, etc.
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lowdive
[S44]Tester
Posts: 193
Joined: Sun Mar 22, 2009 10:15 am

Spring:1944 Scenario Editor

Postby lowdive » Tue Dec 22, 2015 8:51 pm

As of right now, trying to save units and orders on the map results in epic fails when loading.
But, I have found that the commands always load properly, so I've been testing how to use commands only to shape a mission, so far I can create units, but cannot handle individual units yet.
Still trying to find out how to handle the array variables so that I can keep counts and maybe edit units names, exp, etc. (it's complicated with commands, as opposed as with property editor, where it's super easy, but that brings me back to the saving/loading problem).

So this is what's up:
https://youtu.be/WHvTaD7fY_c

I have to figure out ways to set game end conditions and such, but I'm feeling pretty optimistic about it, now that I can save progress.

User avatar
lowdive
[S44]Tester
Posts: 193
Joined: Sun Mar 22, 2009 10:15 am

Re: Spring:1944 Scenario Editor

Postby lowdive » Thu Jan 07, 2016 12:24 am

Added is the current mission file, for testers.
Attachments
Simple2.zip
Current project
(150.4 KiB) Downloaded 272 times

User avatar
lowdive
[S44]Tester
Posts: 193
Joined: Sun Mar 22, 2009 10:15 am

Re: Spring:1944 Scenario Editor

Postby lowdive » Thu Feb 04, 2016 5:28 pm

IRL has hampered my progress as usual, but this is still on my to-do list.


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