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The Kangaroo is an increadably cheap solution for bringing infantry past enemy lines, regardless of the level of defence. At over 60mm in front armor, it will take just slightly more then a single AT gun to stop it. Although slower then a halftrack and generally lacking any bonuses a halftrack brings, such as a fire rate bonus and an extra machine gun, actually stopping a Kangaroo is significantly more difficult, as it's excessive armor puts it right between light and medium tanks in terms of protection, while available to the player much sooner.

The qualities of the kangaroo make it very hard to stop when it is first available, but it's use continues right untill the end game, as the armor is only slightly below average and enough to get some sneak infantry drops later on.