Difference between revisions of "Resources"

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* [[guide:gameplay:resources::Command]]
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* [[Command]]
* [[guide:gameplay:resources:Logistics]]
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* [[Logistics]]
* [[guide:gameplay:resources:Time]]
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* [[Time]]
* [[guide:gameplay:resources:Attention]]
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* [[Attention]]

Revision as of 10:36, 23 May 2012

Spring: 1944 has four primary resources, three of which are directly represented in the game system.

Command Points, Logistics and Time are utilized by the game in a complex balancing system that ensures good units are relatively expensive and time-consuming to field while inferior units are cheaper and more available. Attention is a more abstract idea, dealing with the amount of management of your combat units, support units, economy, territory control and so forth experienced in the game.